Docs

Getting started

Connect the AI tool you already use, plan a game with Teron Engine, build it in Roblox Studio and get every step checked.

DraftDraft: this guide describes the product as it is being built and will change before launch.

Overview

Teron Engine works with the AI tool you already use. Teron Engine plans your Roblox game and splits it into work orders, your AI builds each one in Roblox Studio, and Teron Engine checks the work and makes custom assets. You publish the game yourself from Roblox Studio.

You need a Teron Engine account and a plan (you must be 18 or older), Roblox Studio, and an AI tool that can add a remote MCP server.

Create an account

Connect your AI

Open Connect your AI (/app/connect) and pick your AI tool. Each tool has its own steps and a ready-to-copy command or config; the setup guides at /docs/connect cover them. You sign in to Teron Engine in your browser, and your AI subscription stays with your AI tool.

Then turn on Studio's MCP server in Roblox Studio and connect the same AI tool to it, so your AI can work inside Studio.

Connect your AI

Read the setup guides

Create a project

On the dashboard, choose New project, give it a name and describe the game in a sentence or two. You can also ask your AI to create the project for you.

  • Say the genre and the core loop: "a tycoon where droppers turn rocks into gold".
  • Give numbers where they matter: stages, checkpoints, rounds, players.
  • Describe the look: neon, cozy, spooky, low-poly.

Ask your AI to plan it

Ask your AI to make a Teron Engine plan for the project. Teron Engine turns your brief into a game plan with zones, systems, assets and milestones, split into work orders with clear checks. The plan appears on the project page. To change it, use Revise plan there or ask your AI.

Your AI builds in Studio

Your AI claims a work order and builds it in Roblox Studio on your computer. Several agents can work on one project at once, each on its own work order. The project page shows which agent is working on what, and an activity log in plain language.

Teron Engine checks the work

When a work order is built, your AI asks Teron Engine for a verdict. Teron Engine checks the scene, the scripts and a play-test, then says what passed and what to fix. If evidence is missing, the verdict lists what to send, and a verdict with missing evidence is not charged.

Assets

Your AI can ask Teron Engine for custom 3D props, characters and images. Assets use credits, and a failed generation costs nothing. Ready assets appear in your asset library: link your Roblox account to have them sent to it, or download them and import them in Roblox Studio.

Plans and credits

Your plan includes a number of game plans and verdicts every month, plus monthly credits. Credits pay only for work Teron Engine does on its servers, such as generating assets, and for plans and verdicts beyond your monthly allowance.

Credits are Teron Engine credits for this service only, not credits or tokens of any AI provider; your AI tool's own subscription is separate. The Refund & Credits Policy (/refunds) explains refunds, rollover and expiry.

See plans and credit packs

Publish from Roblox Studio

When every release work order has passed, publish the game from Roblox Studio to your own Roblox account. Teron Engine does not publish for you; you decide when the game is ready.

Changelog

No public release yet. Release notes will appear here at launch.